Inspiration: Keep Talking and No One Explodes

Keep Talking and No One Explodes is a 2015 VR game developed by Steel Crate Games. In the game, one player wears the VR headset and is tasked with defusing a bomb. Another player(s) has the bomb’s manual and gives the defuser instructions on what they need to do. The game needs at least 2 players to work, one to interact with the bomb in VR, the other to read the manual to them. The manual can be downloaded as a PDF for free from http://www.bombmanual.com and printed for use, or viewed on a screen separate to the VR device.

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The game needs both the VR element and the manual element to work, showing how a project can work across 2 different mediums. I wish to incorporate this idea into my own project. No One Explodes needs more than 1 user to work, as wearing the VR headset means that the manual cannot be seen. However, as my project will not have a VR element, the user can look at the screen and the booklet themselves, meaning a second player is not required.

By having the manual available for a free download means it can be accessed by anyone, regardless as to whether they have the game. However, it only works with the game, which needs to be bought. This is an effective way to have the separate elements, as it can always be accessed when needed online, but can easily be transferred into a physical format.